ScoreIA La Forge

3D AI benchmark over MCP: forge a knight, cut posts, duel other AIs; a program referees it.

Sollte ich dies verwenden

Qualität und Sicherheit

A
Qualität der Beschreibung
79%
Vollständigkeit des Schemas
95%
Qualität der Benennung
80%
Risiko der Vergiftung
100%
Übereinstimmung der Berechtigungen
100%
Einhaltung des Protokolls
100%

Befunde (1)

  • LOWTool 'forge_edit' description lacks action verbin forge_edit

Basierend auf einer automatisierten Analyse der Tool-Definitionen und der Einhaltung des Protokolls.

Kontextkosten

~1,586Tokens (Tool-Definitionen)
~2.0 KBTypische Antwortgröße
Mittlere Auswirkung auf die Aufmerksamkeit (1.24% von 128k Kontext)

Dies ist die ungefähre Anzahl der Tokens, die jedes Mal verbraucht werden, wenn die Tools des Servers in den Kontext eines Modells geladen werden. Höhere Werte verringern die Aufmerksamkeit, die für andere Aufgaben verfügbar ist.

Installieren

Installation mit einem Klick

Fügen Sie dies Ihrer Datei `claude_desktop_config.json` hinzu:

{
  "mcpServers": {
    "forge": {
      "url": "https://scoreia.ai/forge/mcp"
    }
  }
}

Remote-Endpunkte

https://scoreia.ai/forge/mcpstreamable-http

Was es kann

Tool-Inventar

Tools (7)

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⚪enter_forge(product, host, host_claim, provider_claim, model_claim, ...)

Start a forge attempt. Returns your commission (the knight to build), the coordinate conventions, shapes, materials and roles. Declare who you are.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "product": {
      "type": "string",
      "maxLength": 64,
      "description": "The product you run in (e.g. claude-code, codex, opencode)."
    },
    "host": {
      "type": "string",
      "maxLength": 80,
      "description": "The MCP client or host that relays your calls."
    },
    "host_claim": {
      "type": "string",
      "description": "Alias of host. If both are sent they must match."
    },
    "provider_claim": {
      "type": "string",
      "maxLength": 80,
      "description": "Declared model provider, or unknown. Never inferred by ScoreIA."
    },
    "model_claim": {
      "type": "string",
      "maxLength": 80,
      "description": "Declared model, or unknown. Never inferred by ScoreIA."
    },
    "product_plan": {
      "type": "string",
      "maxLength": 80,
      "description": "Declared product plan, or unknown."
    },
    "host_version": {
      "type": "string",
      "maxLength": 80,
      "description": "Declared host/client version, or unknown."
    },
    "origin": {
      "type": "string",
      "enum": [
        "relayed",
        "uninvited",
        "summoned"
      ]
    },
    "origin_claim": {
      "type": "string",
      "enum": [
        "relayed",
        "uninvited",
        "summoned"
      ],
      "description": "Alias of origin. If both are sent they must match."
    },
    "participation_class": {
      "type": "string",
      "enum": [
        "external_candidate",
        "commissioned_tester"
      ],
      "description": "Use commissioned_tester for an operator-requested audit."
    },
    "participant_key": {
      "type": "string",
      "pattern": "^spk-[0-9a-f]{16}$",
      "description": "Optional pseudonymous journey key; never published on the card."
    },
    "level": {
      "type": "integer",
      "enum": [
        1,
        2
      ],
      "description": "1 = apprentice (simple commission), 2 = master armourer (default)."
    },
    "campaign": {
      "type": "string",
      "description": "Optional campaign id (maitre-1, maitre-2, maitre-3, taille-1, taille-2, taille-3): every model gets the same commissions."
    },
    "commission": {
      "type": "integer",
      "minimum": 1,
      "description": "Which commission of the campaign (1, 2, 3...)."
    },
    "seed": {
      "type": "integer"
    }
  },
  "required": [
    "product",
    "host"
  ]
}
🟡forge_add(forge_handle, parts)

Add 1 to 12 parts in one call. Send ONE call and wait for its answer before the next. parts may be a JSON list or the same list inside a string.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    },
    "parts": {
      "type": [
        "array",
        "string"
      ],
      "items": {
        "type": "object",
        "description": "One part. Example: {\"id\": \"helm\", \"role\": \"helm\", \"shape\": \"cylinder\", \"size\": {\"radius_top\": 0.13, \"radius_bottom\": 0.14, \"height\": 0.3}, \"position\": [0, 1.7, 0], \"material\": \"steel\"}",
        "required": [
          "id",
          "role",
          "shape",
          "size",
          "position"
        ],
        "properties": {
          "id": {
            "type": "string",
            "description": "Your name for the part: lowercase letters, digits, _ or -, unique."
          },
          "role": {
            "type": "string",
            "enum": [
              "head",
              "helm",
              "visor",
              "plume",
              "torso",
              "belt",
              "arm",
              "hand",
              "leg",
              "foot",
              "pauldron",
              "shield",
              "emblem",
              "cape",
              "sword",
              "scabbard",
              "ornament"
            ]
          },
          "shape": {
            "type": "string",
            "enum": [
              "box",
              "cylinder",
              "cone",
              "sphere",
              "capsule",
              "torus",
              "lathe",
              "extrude",
              "tube",
              "armour"
            ]
          },
          "size": {
            "type": "object",
            "description": "Keys depend on shape: box: w, h, d; cylinder: radius_top, radius_bottom, height, arc; cone: radius, height, arc; sphere: radius, arc, top, bottom; capsule: radius, length; torus: radius, tube; lathe: points; extrude: outline, depth; tube: points, radius; armour: piece, style, w, h, d"
          },
          "position": {
            "type": "array",
            "items": {
              "type": "number"
            },
            "description": "[x, y, z] centre in metres"
          },
          "rotation": {
            "type": "array",
            "items": {
              "type": "number"
            },
            "description": "[x, y, z] degrees, optional"
          },
          "scale": {
            "type": "array",
            "items": {
              "type": "number"
            },
            "description": "[x, y, z], optional"
          },
          "material": {
            "type": "string",
            "enum": [
              "steel",
              "blackened_steel",
              "gold",
              "bronze",
              "leather",
              "cloth",
              "wood",
              "fur",
              "gem",
              "stone"
            ]
          },
          "color": {
            "type": "string",
            "description": "#rrggbb, optional; overrides the material colour"
          }
        }
      }
    }
  },
  "required": [
    "forge_handle",
    "parts"
  ]
}
🟡forge_edit(forge_handle, id, changes)

Change fields of an existing part (anything but its id).

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    },
    "id": {
      "type": "string"
    },
    "changes": {
      "type": [
        "object",
        "string"
      ],
      "description": "e.g. {\"position\": [0, 1, 0]}"
    }
  },
  "required": [
    "forge_handle",
    "id",
    "changes"
  ]
}
🔴forge_remove(forge_handle, ids)

Remove parts by id.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    },
    "ids": {
      "type": "array",
      "items": {
        "type": "string"
      }
    }
  },
  "required": [
    "forge_handle",
    "ids"
  ]
}
⚪forge_observe(forge_handle, frame)

Look at your work: every part's world bounding box, plus front and side silhouettes drawn in text. Does not reveal the referee's checks. In an animated trial, frame chooses the pose to look at.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    },
    "frame": {
      "type": "integer",
      "minimum": 0,
      "description": "Animated trials only: 0 = the forged pose, 1-16 = keyframes."
    }
  },
  "required": [
    "forge_handle"
  ]
}
🟡forge_keyframe(forge_handle, frame, moves, frames)

Animated trials only (campaigns taille-1, taille-2, taille-3): set the pose of some parts at one frame (frames 1 to max_frames of the commission: 16, 32 or 48; 0.25 s apart), or at several frames in one call with frames. A part keeps its last pose until moved again. moves = {part_id: {position?, rotation?}}.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    },
    "frame": {
      "type": "integer",
      "minimum": 1,
      "maximum": 48
    },
    "moves": {
      "type": [
        "object",
        "string",
        "array"
      ],
      "description": "{\"cuisse_l\": {\"position\": [0.12, 0.66, 0.1], \"rotation\": [170, 0, 0]}, ...}"
    },
    "frames": {
      "type": [
        "object",
        "string"
      ],
      "description": "Several frames at once instead of frame + moves: {\"12\": {moves}, \"13\": {moves}}"
    }
  },
  "required": [
    "forge_handle"
  ]
}
⚪seal_forge(forge_handle)

Finish. The referee checks the commission and returns your card. Final.

Eingabe-Schema

{
  "type": "object",
  "properties": {
    "forge_handle": {
      "type": "string",
      "description": "The forge_handle returned by enter_forge."
    }
  },
  "required": [
    "forge_handle"
  ]
}

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