Ladderboard — round-robin ladders and match scores for small clubs
Round-robin ladders and match scores for small clubs. Players join by QR poster; no app, no account.
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Calidad y seguridad
Basado en el análisis automatizado de las definiciones de herramientas y el cumplimiento del protocolo.
Costo de contexto
Este es el número aproximado de tokens que se consumen cada vez que las herramientas del servidor se cargan en el contexto de un modelo. Los recuentos más altos reducen la atención disponible para otras tareas.
Instalar
Instalación con un clic
Agrega esto a tu archivo `claude_desktop_config.json`:
{
"mcpServers": {
"board": {
"url": "https://ladder.rowb.app/mcp"
}
}
}Puntos de conexión remotos
https://ladder.rowb.app/mcpstreamable-httpQué puede hacer
Inventario de herramientas
Herramientas (5)
🟡create_ladder(club, sport)
Create or update the club ladder: club name and sport. Returns the join URL (the poster target) that players scan.
Esquema de entrada
{
"type": "object",
"properties": {
"club": {
"type": "string"
},
"sport": {
"type": "string"
}
},
"required": [
"club"
]
}🟡add_player(name)
Register one player by name. Returns a 6-character code and a personal URL so the player can be identified at the courts without an account.
Esquema de entrada
{
"type": "object",
"properties": {
"name": {
"type": "string"
}
},
"required": [
"name"
]
}🟡record_match(player_a, player_b, sets_a, sets_b, games_a, ...)
Record a finished match result. Identify players by name, numeric id, or 6-character code. Give the set score (sets_a, sets_b) and optionally the games.
Esquema de entrada
{
"type": "object",
"properties": {
"player_a": {
"type": "string"
},
"player_b": {
"type": "string"
},
"sets_a": {
"type": "integer"
},
"sets_b": {
"type": "integer"
},
"games_a": {
"type": "integer"
},
"games_b": {
"type": "integer"
},
"round": {
"type": "integer"
}
},
"required": [
"player_a",
"player_b",
"sets_a",
"sets_b"
]
}🟡schedule_match(player_a, player_b, round)
Put a match on the calendar before it is played. It appears as a pending card in the standings output.
Esquema de entrada
{
"type": "object",
"properties": {
"player_a": {
"type": "string"
},
"player_b": {
"type": "string"
},
"round": {
"type": "integer"
}
},
"required": [
"player_a",
"player_b"
]
}🟡get_standings
The current table (rank, wins, losses, set percentage) plus the single most useful match to play next. Standings are computed with a fixed rule order, so the same results always give the same table.
Esquema de entrada
{
"type": "object",
"properties": {}
}Comunidad
Evidencia