Turniermeister — Tournament Engine

Turnier engine: AI prepares a real tournament (bracket, schedule) and returns a claim link.

사용해야 할까요

품질 및 안전성

A
설명 품질
100%
스키마 완전성
100%
이름 품질
80%
오염 위험
100%
권한 일치
100%
프로토콜 준수
100%

도구 정의와 프로토콜 준수에 대한 자동 분석을 기반으로 합니다.

컨텍스트 비용

~900토큰 (도구 정의)
~7.0 KB일반적인 응답 크기
중간 정도의 주의 영향 (128k 컨텍스트의 0.70%)

이는 서버의 도구가 모델의 컨텍스트에 로드될 때마다 소비되는 대략적인 토큰 수입니다. 수치가 높을수록 다른 작업에 사용할 수 있는 주의가 줄어듭니다.

설치

원클릭 설치

`claude_desktop_config.json` 파일에 다음을 추가하세요:

{
  "mcpServers": {
    "turniermeister": {
      "url": "https://app.turniermeister.at/mcp"
    }
  }
}

원격 엔드포인트

https://app.turniermeister.at/mcpstreamable-http

할 수 있는 일

도구 목록

도구 (1)

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🟡prepare_tournament(name, mode, competitionType, templateKey, teamCount, ...)

Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-schnapsen). Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Validation problems come back as structured errors: fix your input from the error JSON and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

입력 스키마

{
  "type": "object",
  "properties": {
    "name": {
      "type": "string",
      "minLength": 1,
      "maxLength": 120,
      "description": "Tournament name as agreed with the user. Max 120 chars."
    },
    "mode": {
      "type": "integer",
      "minimum": -9007199254740991,
      "maximum": 9007199254740991,
      "description": "Tournament mode as a numeric ITournamentMode value from the Turniermeister catalog. Values: 0 = knockout (single elimination), 1 = double elimination, 2 = single-day league, 3 = swiss system, 4 = multilevel knockout (placement tournament), 5 = league (round robin), 6 = ladder, 7 = point series, 8 = group stage + knockout, 9 = swiss system + knockout final, 10 = league + playoff final, 11 = best-of-N knockout, 12 = time trial (best time), 13 = time trial (combined), 14 = time trial (single run), 15 = time trial (average), 16 = team match. Default for knockout tournaments: 0. Unknown values are rejected."
    },
    "competitionType": {
      "description": "Fixed to \"bracket\" — other competition types are not exposed yet.",
      "type": "string",
      "const": "bracket"
    },
    "templateKey": {
      "description": "Optional catalog template key (e.g. preset-padel). Omit instead of guessing.",
      "type": "string",
      "maxLength": 120
    },
    "teamCount": {
      "description": "Number of teams. Required unless participants are supplied. Must match participants length if both are given. The app supports up to 250 teams (8 for single-day league mode); larger values are rejected during preparation. For real amateur tournaments keep it around 64 or below.",
      "type": "integer",
      "minimum": 2,
      "maximum": 250
    },
    "participants": {
      "description": "Participant names, ONLY when the user explicitly provided them. Stored encrypted and migrated at claim time.",
      "maxItems": 64,
      "type": "array",
      "items": {
        "type": "object",
        "properties": {
          "name": {
            "type": "string",
            "minLength": 1,
            "maxLength": 80,
            "description": "Team or player name as given by the user."
          },
          "email": {
            "description": "Optional contact email, only when the user supplied one.",
            "type": "string",
            "maxLength": 255
          }
        },
        "required": [
          "name"
        ]
      }
    },
    "idempotencyKey": {
      "type": "string",
      "minLength": 8,
      "maxLength": 120,
      "description": "Unique key for this preparation request (UUID). Same key returns the same preparation instead of a duplicate."
    },
    "clientInfo": {
      "description": "Optional free-form identifier of the calling agent, used for funnel attribution only.",
      "type": "string",
      "maxLength": 120
    }
  },
  "required": [
    "name",
    "mode",
    "idempotencyKey"
  ],
  "$schema": "http://json-schema.org/draft-07/schema#"
}

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