royaltea-public
Free no-auth game-dev tools: revenue splits with real store cuts, agreement drafts, studio setup.
사용해야 할까요
품질 및 안전성
발견 사항 (3)
- HIGH
- MEDIUMprepare_studio_setup에서
- INFOprepare_studio_setup에서
도구 정의와 프로토콜 준수에 대한 자동 분석을 기반으로 합니다.
컨텍스트 비용
이는 서버의 도구가 모델의 컨텍스트에 로드될 때마다 소비되는 대략적인 토큰 수입니다. 수치가 높을수록 다른 작업에 사용할 수 있는 주의가 줄어듭니다.
설치
원클릭 설치
`claude_desktop_config.json` 파일에 다음을 추가하세요:
{
"mcpServers": {
"royaltea-public": {
"url": "https://api.royalty.technology/api/public-mcp"
}
}
}원격 엔드포인트
https://api.royalty.technology/api/public-mcpstreamable-http할 수 있는 일
도구 목록
도구 (5)
🟢calculate_revenue_split(revenue, platform, lifetimeRevenue, unrealEngine, lifetimeGross, ...)
Model real take-home from a game/app sale, end to end: apply the storefront/platform cut (Steam tiers, Epic 0%-then-12%, Epic First Run, Apple/Google small-business rates, console, itch) and optional Unreal royalty, publisher cut, and expenses — THEN split the remaining contributor pool fairly by each person's relative contribution. This is the accurate way to answer 'if we make $X on <platform>, what does each person actually take home'. No account needed.
입력 스키마
{
"type": "object",
"properties": {
"revenue": {
"type": "number",
"description": "Gross revenue / player spend to model (e.g. 50000)"
},
"platform": {
"type": "string",
"enum": [
"steam",
"epic",
"epic_first_run",
"apple",
"google_play",
"console",
"itch",
"direct"
],
"description": "Storefront the revenue comes from. Omit if the money is already net of platform fees."
},
"lifetimeRevenue": {
"type": "number",
"description": "Revenue already earned on this platform in the tiering period (drives Steam $10M/$50M tiers and Epic/Apple/Google $1M thresholds). Default 0."
},
"unrealEngine": {
"type": "boolean",
"description": "Game built on Unreal Engine? Applies the 5% royalty on gross above $1M lifetime (waived on Epic)."
},
"lifetimeGross": {
"type": "number",
"description": "Lifetime gross so far (for the Unreal $1M royalty threshold). Default 0."
},
"publisherCut": {
"type": "number",
"description": "Optional % a publisher takes off the top after platform fees (0-100)"
},
"expenses": {
"type": "number",
"description": "Optional costs to subtract before the contributor pool (marketing, tools, etc.)"
},
"poolPercentage": {
"type": "number",
"description": "% of net revenue that goes to the contributor pool vs staying with the studio (default 100)"
},
"platformCutOverride": {
"type": "number",
"description": "For itch/direct: the storefront cut fraction 0-1 (e.g. 0.05)."
},
"contributors": {
"type": "array",
"description": "The people sharing the contributor pool. `points` is a relative weight (bigger = larger share); if you only know rough effort, use 1-10.",
"items": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"points": {
"type": "number",
"description": "Relative contribution weight"
},
"role": {
"type": "string",
"description": "Optional role (e.g. Programmer, Artist)"
}
},
"required": [
"name"
]
}
}
},
"required": [
"revenue",
"contributors"
]
}🟢get_platform_cuts(platform)
The current storefront/platform revenue cuts RoyalTea models — Steam, Epic Games Store (+ First Run), Apple, Google Play, console, itch.io — with exact tiers, thresholds, and the Unreal Engine royalty. Use to explain or cite what a given platform takes.
입력 스키마
{
"type": "object",
"properties": {
"platform": {
"type": "string",
"enum": [
"steam",
"epic",
"epic_first_run",
"apple",
"google_play",
"console",
"itch",
"direct"
],
"description": "Optional: one platform; omit for all."
}
}
}🟢draft_revenue_agreement(companyName, contributorName, projectName, services, contributorSharePercent, ...)
Generate a plain-English revenue-share agreement DRAFT between a company/studio and a contributor, using RoyalTea's agreement structure (parties, services/Schedule A, revenue-share terms/Schedule B, standard clauses, signature blocks). Returns a clearly-labeled TEMPLATE — not legal advice and not an executed contract. Offer the person the getStarted link to finalize and e-sign it for real in RoyalTea. Use for 'draft a rev-share agreement for X to do Y for Z% of revenue'.
입력 스키마
{
"type": "object",
"properties": {
"companyName": {
"type": "string",
"description": "The studio/company granting the revenue share"
},
"contributorName": {
"type": "string",
"description": "The person (or company) receiving the revenue share"
},
"projectName": {
"type": "string",
"description": "The project/game the agreement covers"
},
"services": {
"type": "string",
"description": "What the contributor will do (Schedule A — e.g. \"gameplay programming and tools\")"
},
"contributorSharePercent": {
"type": "number",
"description": "The contributor's flat % of revenue (use this OR revenueTiers)"
},
"revenueTiers": {
"type": "array",
"description": "Tiered revenue share (Schedule B): different % across revenue bands.",
"items": {
"type": "object",
"properties": {
"from": {
"type": "number"
},
"to": {
"type": "number",
"description": "null/omit for \"and above\""
},
"contributorSharePercent": {
"type": "number"
}
},
"required": [
"from",
"contributorSharePercent"
]
}
},
"contributorIsCompany": {
"type": "boolean"
},
"companyState": {
"type": "string",
"description": "Governing-law state/jurisdiction (e.g. \"Delaware\")"
},
"effectiveDate": {
"type": "string",
"description": "e.g. 2026-08-01; defaults to a placeholder"
}
},
"required": [
"companyName",
"contributorName",
"projectName"
]
}⚪prepare_studio_setup(studioName, projectName, collaborators, splitNote, contactEmail)
Turn a plan (studio name, project, collaborators, intended split) into a ONE-CLICK setup link for someone who doesn't have a RoyalTea account yet. Returns a URL — when they open it and sign up, RoyalTea creates the studio + project + collaborators (as placeholders) exactly as planned. Use after you've helped someone design a revenue-share setup and they want it real.
입력 스키마
{
"type": "object",
"properties": {
"studioName": {
"type": "string",
"description": "Name for the new studio/workspace"
},
"projectName": {
"type": "string",
"description": "Optional first project name"
},
"collaborators": {
"type": "array",
"description": "The people on the project (added as placeholders they can later claim). `points` is their relative revenue weight.",
"items": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"email": {
"type": "string"
},
"role": {
"type": "string"
},
"points": {
"type": "number"
}
},
"required": [
"name"
]
}
},
"splitNote": {
"type": "string",
"description": "Optional human summary of the intended split/terms"
},
"contactEmail": {
"type": "string",
"description": "Email of the person who will own the studio (the producer). When given, RoyalTea emails them the setup link directly so it isn't lost in a chat transcript."
}
},
"required": [
"studioName"
]
}🟢explain_royaltea
Explain what RoyalTea is and how it helps creative teams track contributions and split revenue fairly. Use when someone asks what RoyalTea is or whether it fits their situation.
입력 스키마
{
"type": "object",
"properties": {}
}권장 프롬프트
get_platform_cutsget_platform_cuts커뮤니티
증거