Blipsmith Sound Effects

Game sound effects from a text prompt: game-ready WAVs with seamless loops and variations.

我该使用它吗

质量与安全性

A
描述质量
92%
模式完整度
79%
命名质量
96%
投毒风险
100%
权限匹配度
100%
协议合规性
100%

基于对工具定义和协议合规性的自动分析。

上下文开销

~799token 数(工具定义)
~1.2 KB典型响应大小
对注意力有中等影响(占 128k 上下文窗口的 0.62%)

这是每次将服务器的工具加载到模型上下文窗口时所消耗的大致 token 数。数值越高,可用于其他任务的注意力就越少。

安装

一键安装

将以下内容添加到你的 `claude_desktop_config.json` 文件中:

{
  "mcpServers": {
    "sound-effects": {
      "url": "https://blipsmith.ai/api/mcp"
    }
  }
}

远程端点

https://blipsmith.ai/api/mcpstreamable-http

它能做什么

工具清单

工具(5)

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🟡generate_sound_effect(description, variations, loop, duration_seconds, style, ...)

Create game-ready sound effects (WAV) from a text description: retro, UI, foley, creatures, weather, weapons, magic, ambiences. Each sound (variation) costs 1 credit. Returns time-limited download URLs (24 h) for each variation. Describe one concrete sound; ask for 3–4 variations for sounds that repeat (footsteps, hits).

输入模式

{
  "type": "object",
  "properties": {
    "description": {
      "type": "string",
      "description": "What it should sound like, e.g. 'footsteps on wet gravel, single step' or '8-bit coin pickup'"
    },
    "variations": {
      "type": "integer",
      "minimum": 1,
      "maximum": 8,
      "default": 2,
      "description": "Number of variations (capped by plan)"
    },
    "loop": {
      "type": "boolean",
      "default": false,
      "description": "Make a seamless loop (ambiences, hums, alarms)"
    },
    "duration_seconds": {
      "type": "number",
      "minimum": 0.1,
      "maximum": 30,
      "description": "Optional target length; omit to let the agent pick"
    },
    "style": {
      "type": "string",
      "enum": [
        "auto",
        "retro",
        "realistic",
        "stylized",
        "sci-fi",
        "cartoon",
        "fantasy",
        "horror",
        "ui-modern"
      ],
      "default": "auto",
      "description": "Optional aesthetic bias"
    },
    "format": {
      "type": "string",
      "enum": [
        "wav16",
        "wav24",
        "wav16-44k",
        "wav16-22k-mono"
      ],
      "default": "wav16",
      "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small"
    }
  },
  "required": [
    "description"
  ]
}
🟡make_variations(sound_id, count, format)

Create free round-robin variations (pitch/EQ) of an existing sound so repeated sounds don't feel machine-gunned. Costs no credits.

输入模式

{
  "type": "object",
  "properties": {
    "sound_id": {
      "type": "string",
      "description": "Id of an existing sound (snd_…)"
    },
    "count": {
      "type": "integer",
      "minimum": 1,
      "maximum": 8,
      "default": 3
    },
    "format": {
      "type": "string",
      "enum": [
        "wav16",
        "wav24",
        "wav16-44k",
        "wav16-22k-mono"
      ],
      "default": "wav16",
      "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small"
    }
  },
  "required": [
    "sound_id"
  ]
}
🟢list_sounds(query, limit)

Search the user's sound library (name, prompt or tag). Returns ids, names, technique and duration.

输入模式

{
  "type": "object",
  "properties": {
    "query": {
      "type": "string",
      "description": "Optional search text"
    },
    "limit": {
      "type": "integer",
      "minimum": 1,
      "maximum": 50,
      "default": 20
    }
  }
}
🟢download_sound(sound_id, format)

Get a time-limited download URL for an existing sound.

输入模式

{
  "type": "object",
  "properties": {
    "sound_id": {
      "type": "string"
    },
    "format": {
      "type": "string",
      "enum": [
        "wav16",
        "wav24",
        "wav16-44k",
        "wav16-22k-mono"
      ],
      "default": "wav16",
      "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small"
    }
  },
  "required": [
    "sound_id"
  ]
}
🟢get_credits

Show the remaining credit balance, plan and next monthly refill.

输入模式

{
  "type": "object",
  "properties": {}
}

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