Penguin Statistics
Crowdsourced Arknights drop rates by stage and item, for the CN, US, JP and KR game servers
我該用這個嗎
品質與安全性
根據工具定義與協定合規性的自動化分析。
上下文成本
這是每次將伺服器的工具載入模型上下文時所消耗的約略 token 數量。數量越高,可用於其他工作的注意力就越少。
安裝
一鍵安裝
將以下內容加入你的 `claude_desktop_config.json` 檔案:
{
"mcpServers": {
"penguin-stats": {
"url": "https://mcp.penguin-stats.io/mcp"
}
}
}遠端端點
https://mcp.penguin-stats.io/mcpstreamable-http它能做什麼
工具清單
工具(6)
🟢get_dataset_info
Describes the Penguin Statistics drop data: what its numbers mean (times, quantity, drop rate, sanity per item, window), the game servers with their time zones and how fresh the data of each is, the caveats, the license and how to credit it. Call it when unsure how to read or cite the numbers.
輸入結構描述
{
"type": "object",
"properties": {},
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"name": {
"type": "string"
},
"description": {
"type": "string"
},
"website": {
"type": "string"
},
"docs": {
"type": "string",
"description": "Documentation of the public API of Penguin Statistics"
},
"openapi": {
"type": "string",
"description": "OpenAPI (Swagger 2.0) document of the public API"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"servers": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"server": {
"type": "string"
},
"timezone": {
"type": "string",
"description": "Time zone of the days of the server, e.g. UTC+8"
},
"matrixAvailable": {
"type": "boolean",
"description": "Whether the drop data of the server is loaded"
},
"dataAsOf": {
"type": "string",
"description": "When the drop counts of the server were last calculated, RFC 3339 in UTC; not how recent its stages and events are (see latestEventOpenTime)"
},
"latestEventOpenTime": {
"type": "string",
"description": "Open time of the newest event Penguin Statistics lists for the server, RFC 3339 in UTC: a newer event running in the game may be missing from its catalog"
}
},
"required": [
"server",
"timezone",
"matrixAvailable"
],
"additionalProperties": false
}
},
"definitions": {
"type": "object",
"properties": {
"times": {
"type": "string"
},
"quantity": {
"type": "string"
},
"dropRate": {
"type": "string"
},
"sanityPerItem": {
"type": "string"
},
"window": {
"type": "string"
}
},
"required": [
"times",
"quantity",
"dropRate",
"sanityPerItem",
"window"
],
"additionalProperties": false
},
"caveats": {
"type": [
"null",
"array"
],
"items": {
"type": "string"
}
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"name",
"description",
"website",
"docs",
"openapi",
"license",
"licenseUrl",
"servers",
"definitions",
"caveats",
"source"
],
"additionalProperties": false
}🟢get_item_drop_rates(item_id, server, top_n, include_closed, sort_by, ...)
Where to farm an item: ranks every stage of a game server that drops it, with sanity per item, drop rate (items per run), runs (times) and quantity. Use it for any question about where to get an item, its best or most efficient stage, or which of several stages to run for it: one call ranks every stage, so don't look stages up one by one with get_stage_drops (only a named stage left out of the top_n returned). By default the stages open now that still drop it, lowest sanity per item first; stages of fewer than 100 runs (lowSample) rank after the others, gachas and the recruitment (no sanity cost) last. sort_by=drop_rate ranks by rate instead; include_closed=true adds past events and ended drops. item_id takes the item's name in any language; search_items first only when the name may mean several items.
輸入結構描述
{
"type": "object",
"properties": {
"item_id": {
"type": "string",
"description": "Item ID, from search_items: 30012. A name or alias that only one item has works too: 固源岩, Orirock Cube",
"minLength": 1,
"maxLength": 64
},
"server": {
"type": "string",
"description": "Game server the user plays on: CN (mainland China: 国服, 官服, B服), US (global, English: 国际服, 美服), JP (日服) or KR (韩服). Stages, events and drop rates differ by server. Use the server the user named or the conversation makes clear; a user writing Chinese, Japanese or Korean most likely plays CN, JP or KR. If you can't tell, ask the user which server they play on before calling. Name the server in your answer.",
"enum": [
"CN",
"US",
"JP",
"KR"
]
},
"top_n": {
"type": "integer",
"description": "Most stages to return, 1 to 100. Default 10.",
"default": 10,
"minimum": 1,
"maximum": 100
},
"include_closed": {
"type": "boolean",
"description": "false (default): only the stages open on the server now that still drop the item. true: also the stages of past events and the drops that ended, for history.",
"default": false
},
"sort_by": {
"type": "string",
"description": "sanity_per_item (default): the least sanity per item first. drop_rate: the most items per run first.",
"default": "sanity_per_item",
"enum": [
"sanity_per_item",
"drop_rate"
]
},
"lang": {
"type": "string",
"description": "Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted).",
"enum": [
"zh",
"en",
"ja",
"ko"
]
}
},
"required": [
"item_id",
"server"
],
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"item": {
"type": "object",
"properties": {
"itemId": {
"type": "string"
},
"name": {
"type": "string",
"description": "Name in the language asked for"
},
"type": {
"type": "string"
},
"pageUrl": {
"type": [
"null",
"string"
],
"description": "Page of the drop rates of the item on the server on Penguin Statistics; null if there is none"
}
},
"required": [
"itemId",
"name",
"type",
"pageUrl"
],
"additionalProperties": false
},
"server": {
"type": "string"
},
"dataAsOf": {
"type": "string",
"description": "When the drop data was calculated, RFC 3339 in UTC"
},
"includeClosed": {
"type": "boolean"
},
"sortBy": {
"type": "string"
},
"totalStages": {
"type": "integer",
"description": "Stages that drop the item now (dropsNow), or all with includeClosed"
},
"returned": {
"type": "integer"
},
"truncated": {
"type": "boolean",
"description": "Whether top_n left out stages"
},
"rows": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"stageId": {
"type": "string"
},
"code": {
"type": "string",
"description": "Code in the language asked for"
},
"zoneName": {
"type": "string",
"description": "Name of the zone in the language asked for"
},
"apCost": {
"type": [
"null",
"integer"
],
"description": "Sanity cost of a run; null without one (gachas, the recruitment)"
},
"times": {
"type": "integer"
},
"quantity": {
"type": "integer"
},
"dropRate": {
"type": "number"
},
"sanityPerItem": {
"type": [
"null",
"number"
]
},
"start": {
"type": "string",
"description": "Start of the window, RFC 3339 in UTC"
},
"end": {
"type": [
"null",
"string"
],
"description": "End of the window, RFC 3339 in UTC; null while it goes on"
},
"openNow": {
"type": "boolean",
"description": "Whether the stage is open on the server now, by the open and close times of the stage and its zone; supply and chip stages (zoneType WEEKLY) count as open every day, as their weekday rotation is not tracked"
},
"dropsNow": {
"type": "boolean",
"description": "Whether the stage is open now and still drops the item (end is null or later than now): the rows of the default result"
},
"lowSample": {
"type": "boolean",
"description": "Whether the rate is of fewer than 100 runs, and so noisy"
},
"pageUrl": {
"type": [
"null",
"string"
],
"description": "Page of the drops of the stage on the server on Penguin Statistics; null if there is none"
}
},
"required": [
"stageId",
"code",
"zoneName",
"apCost",
"times",
"quantity",
"dropRate",
"sanityPerItem",
"start",
"end",
"openNow",
"dropsNow",
"lowSample",
"pageUrl"
],
"additionalProperties": false
},
"description": "The stages, in the order of sortBy"
},
"note": {
"type": "string"
},
"definitions": {
"type": "object",
"properties": {
"times": {
"type": "string"
},
"quantity": {
"type": "string"
},
"dropRate": {
"type": "string"
},
"sanityPerItem": {
"type": "string"
},
"window": {
"type": "string"
}
},
"required": [
"times",
"quantity",
"dropRate",
"sanityPerItem",
"window"
],
"additionalProperties": false
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"item",
"server",
"includeClosed",
"sortBy",
"totalStages",
"returned",
"truncated",
"rows",
"definitions",
"source"
],
"additionalProperties": false
}🟢get_stage_drops(stage_id, server, lang)
What one stage drops on a game server: each item with drop rate (items per run), sanity per item, runs (times) and quantity, highest rate first, then the items it no longer drops; with the sanity cost of the stage and whether it is open now. For questions about a given stage. To find where to farm an item, call get_item_drop_rates instead: one call ranks every stage that drops it. Takes the stage ID from search_stages (codes are shared by several stages); a code works too if only one stage on the server has it.
輸入結構描述
{
"type": "object",
"properties": {
"stage_id": {
"type": "string",
"description": "Stage ID, from search_stages: main_01-07. A code works too if only one stage on the server has it: 1-7",
"minLength": 1,
"maxLength": 64
},
"server": {
"type": "string",
"description": "Game server the user plays on: CN (mainland China: 国服, 官服, B服), US (global, English: 国际服, 美服), JP (日服) or KR (韩服). Stages, events and drop rates differ by server. Use the server the user named or the conversation makes clear; a user writing Chinese, Japanese or Korean most likely plays CN, JP or KR. If you can't tell, ask the user which server they play on before calling. Name the server in your answer.",
"enum": [
"CN",
"US",
"JP",
"KR"
]
},
"lang": {
"type": "string",
"description": "Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted).",
"enum": [
"zh",
"en",
"ja",
"ko"
]
}
},
"required": [
"stage_id",
"server"
],
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"stage": {
"type": "object",
"properties": {
"stageId": {
"type": "string"
},
"code": {
"type": "string",
"description": "Code in the language asked for"
},
"zoneId": {
"type": "string"
},
"zoneName": {
"type": "string",
"description": "Name of the zone in the language asked for"
},
"zoneType": {
"type": "string",
"description": "MAINLINE (the main story), ACTIVITY (an event), ACTIVITY_PERMANENT (a side story or intermezzo, open for good), WEEKLY (supplies and chips), GACHABOX or RECRUIT"
},
"apCost": {
"type": [
"null",
"integer"
],
"description": "Sanity cost of a run; null without one (gachas, the recruitment)"
},
"openNow": {
"type": "boolean",
"description": "Whether the stage is open on the server now, by the open and close times of the stage and its zone; supply and chip stages (zoneType WEEKLY) count as open every day, as their weekday rotation is not tracked"
},
"existsOn": {
"type": [
"null",
"array"
],
"items": {
"type": "string"
},
"description": "Game servers the stage exists on"
},
"pageUrl": {
"type": [
"null",
"string"
],
"description": "Page of the drops of the stage on Penguin Statistics, on the server or else the first server it exists on; null if there is none"
}
},
"required": [
"stageId",
"code",
"zoneId",
"zoneName",
"zoneType",
"apCost",
"openNow",
"existsOn",
"pageUrl"
],
"additionalProperties": false
},
"server": {
"type": "string"
},
"dataAsOf": {
"type": "string",
"description": "When the drop data was calculated, RFC 3339 in UTC"
},
"rows": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"itemId": {
"type": "string"
},
"itemName": {
"type": "string",
"description": "Name in the language asked for"
},
"times": {
"type": "integer"
},
"quantity": {
"type": "integer"
},
"dropRate": {
"type": "number"
},
"sanityPerItem": {
"type": [
"null",
"number"
]
},
"start": {
"type": "string",
"description": "Start of the window, RFC 3339 in UTC"
},
"end": {
"type": [
"null",
"string"
],
"description": "End of the window, RFC 3339 in UTC; null while it goes on"
}
},
"required": [
"itemId",
"itemName",
"times",
"quantity",
"dropRate",
"sanityPerItem",
"start",
"end"
],
"additionalProperties": false
},
"description": "The items the stage drops, highest rate first; then those of windows that ended (end not null), which it no longer drops, such as the bonus drops of past events"
},
"truncated": {
"type": "boolean",
"description": "Whether items were left out, past 100"
},
"note": {
"type": "string"
},
"definitions": {
"type": "object",
"properties": {
"times": {
"type": "string"
},
"quantity": {
"type": "string"
},
"dropRate": {
"type": "string"
},
"sanityPerItem": {
"type": "string"
},
"window": {
"type": "string"
}
},
"required": [
"times",
"quantity",
"dropRate",
"sanityPerItem",
"window"
],
"additionalProperties": false
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"stage",
"server",
"rows",
"truncated",
"definitions",
"source"
],
"additionalProperties": false
}🟢list_events(server, open_only, lang, limit)
Lists the events (limited-time activities) of a game server: status now (open, upcoming or closed), open and close times, whether a rerun. By default the open and upcoming events with their stage IDs (for get_stage_drops), or the latest 3 if there are none; open_only=false lists every event, latest first, with stage counts only. The main story and the permanent side stories are not events.
輸入結構描述
{
"type": "object",
"properties": {
"server": {
"type": "string",
"description": "Game server the user plays on: CN (mainland China: 国服, 官服, B服), US (global, English: 国际服, 美服), JP (日服) or KR (韩服). Stages, events and drop rates differ by server. Use the server the user named or the conversation makes clear; a user writing Chinese, Japanese or Korean most likely plays CN, JP or KR. If you can't tell, ask the user which server they play on before calling. Name the server in your answer.",
"enum": [
"CN",
"US",
"JP",
"KR"
]
},
"open_only": {
"type": "boolean",
"description": "true (default): the events open or upcoming on the server, with their stages; if there are none, the latest 3. false: every event of the server, latest first, without their stages.",
"default": true
},
"lang": {
"type": "string",
"description": "Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted).",
"enum": [
"zh",
"en",
"ja",
"ko"
]
},
"limit": {
"type": "integer",
"description": "Most events to return, 1 to 50. Default 20.",
"default": 20,
"minimum": 1,
"maximum": 50
}
},
"required": [
"server"
],
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"server": {
"type": "string"
},
"now": {
"type": "string",
"description": "The time of the statuses, RFC 3339 in UTC"
},
"openOnly": {
"type": "boolean"
},
"truncated": {
"type": "boolean",
"description": "Whether limit left out older events"
},
"events": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"zoneId": {
"type": "string"
},
"name": {
"type": "string"
},
"status": {
"type": "string",
"description": "open, upcoming or closed on the server at now"
},
"openTime": {
"type": [
"null",
"string"
],
"description": "When the event opens on the server, RFC 3339 in UTC"
},
"closeTime": {
"type": [
"null",
"string"
],
"description": "When the event closes on the server, RFC 3339 in UTC"
},
"isRerun": {
"type": "boolean",
"description": "Whether the event is the rerun (复刻) of an earlier one"
},
"stageCount": {
"type": "integer"
},
"stages": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"stageId": {
"type": "string"
},
"code": {
"type": "string"
}
},
"required": [
"stageId",
"code"
],
"additionalProperties": false
},
"description": "The stages of the event, with open_only only"
}
},
"required": [
"zoneId",
"name",
"status",
"openTime",
"closeTime",
"isRerun",
"stageCount"
],
"additionalProperties": false
}
},
"note": {
"type": "string"
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"server",
"now",
"openOnly",
"truncated",
"events",
"source"
],
"additionalProperties": false
}🟢search_items(query, lang, limit)
Finds items (materials, battle records, chips, furniture, event items) by name in any language (zh, en, ja, ko), by alias or nickname (土块, 狗粮), by pinyin (guyuanyan) or by item ID, and returns their item IDs (get_item_drop_rates takes a name too; search first when unsure which item is meant) and names in every language. Best matches first: exact before prefix before substring, names before aliases. Several items can share an alias (石头 is each tier of Orirock): ambiguous is then true; ask the user which one is meant or decide by context. Items of other types (workshop-crafted materials such as D32 Steel, recruitment tags) are returned only when no listed item matches, with a note saying what they are.
輸入結構描述
{
"type": "object",
"properties": {
"query": {
"type": "string",
"description": "Name, alias, pinyin or ID of the item, in any language: 固源岩, Orirock Cube, 石头, guyuanyan or 30012",
"minLength": 1,
"maxLength": 64
},
"lang": {
"type": "string",
"description": "Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted).",
"enum": [
"zh",
"en",
"ja",
"ko"
]
},
"limit": {
"type": "integer",
"description": "Most items to return, 1 to 25. Default 10.",
"default": 10,
"minimum": 1,
"maximum": 25
}
},
"required": [
"query"
],
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"query": {
"type": "string"
},
"results": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"itemId": {
"type": "string"
},
"name": {
"type": "string",
"description": "Name in the language asked for"
},
"names": {
"type": "object",
"properties": {
"zh": {
"type": "string"
},
"en": {
"type": "string"
},
"ja": {
"type": "string"
},
"ko": {
"type": "string"
}
},
"required": [
"zh",
"en",
"ja",
"ko"
],
"additionalProperties": false
},
"type": {
"type": "string",
"description": "MATERIAL, CARD_EXP (battle records), CHIP, FURN (furniture) or ACTIVITY_ITEM (event items); with a note, another type: ARKPLANNER (crafted in the workshop), RECRUIT_TAG (a recruitment tag), TEMP or LGG_SHD"
},
"rarity": {
"type": "integer",
"description": "Rarity as stored, 0 to 4: the tier of the item in the game minus 1"
},
"matchedBy": {
"type": "string",
"description": "What matched the query: id, name (in any language), alias (a nickname in zh or ja), pinyin (a reading in zh) or romaji (a reading in ja)"
},
"matchType": {
"type": "string",
"description": "How matchedText matched the query: exact, prefix or substring"
},
"matchedText": {
"type": "string"
},
"existsOn": {
"type": [
"null",
"array"
],
"items": {
"type": "string"
},
"description": "Game servers the item exists on"
},
"pageUrl": {
"type": [
"null",
"string"
],
"description": "Page of the drop rates of the item on Penguin Statistics, on CN or else the first server it exists on; null if it exists on none; null for an item of another type"
}
},
"required": [
"itemId",
"name",
"names",
"type",
"rarity",
"matchedBy",
"matchType",
"matchedText",
"existsOn",
"pageUrl"
],
"additionalProperties": false
},
"description": "The items found, best match first"
},
"ambiguous": {
"type": "boolean",
"description": "Whether several items match as well as the first (an alias of several items, such as 石头 for the four tiers of Orirock): ask which one is meant, or pick by context, rather than take the first"
},
"truncated": {
"type": "boolean",
"description": "Whether more items match than the limit"
},
"note": {
"type": "string",
"description": "Set when no item of a listed type matched and the results are items of other types: what those are"
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"query",
"results",
"ambiguous",
"truncated",
"source"
],
"additionalProperties": false
}🟢search_stages(query, server, lang, limit)
Finds stages by code (1-7, S2-12, YW-4; full-width characters work too), by stage ID (main_01-07), or by the name or ID of their zone (第十章, Under Tides), and returns their stage IDs (for get_stage_drops; to find the stages that drop an item, use get_item_drop_rates) with their zone, sanity cost and whether they are open on the server now. Codes are not unique: the standard and tough versions of a stage of the main story share them, as do an event, its rerun and the stages it left open for good. Best matches first (the code before the zone, exact before prefix before substring), then the stages open now, standard before tough, original before permanent before rerun. ambiguous is true when several stages share the best-matching code (not for the stages of a zone found by its name): ask the user which one is meant or decide by context.
輸入結構描述
{
"type": "object",
"properties": {
"query": {
"type": "string",
"description": "Code or ID of the stage, or the name or ID of its zone, in any language: 1-7, S2-12, main_01-07, 第十章 or Under Tides",
"minLength": 1,
"maxLength": 64
},
"server": {
"type": "string",
"description": "Game server the user plays on: CN (China), US (global, English), JP (Japan) or KR (Korea). Default CN. The stages open there now rank first.",
"default": "CN",
"enum": [
"CN",
"US",
"JP",
"KR"
]
},
"lang": {
"type": "string",
"description": "Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted).",
"enum": [
"zh",
"en",
"ja",
"ko"
]
},
"limit": {
"type": "integer",
"description": "Most stages to return, 1 to 25. Default 10.",
"default": 10,
"minimum": 1,
"maximum": 25
}
},
"required": [
"query"
],
"additionalProperties": false
}輸出結構描述
{
"type": "object",
"properties": {
"query": {
"type": "string"
},
"server": {
"type": "string",
"description": "Game server of openNow"
},
"results": {
"type": [
"null",
"array"
],
"items": {
"type": "object",
"properties": {
"stageId": {
"type": "string"
},
"code": {
"type": "string",
"description": "Code in the language asked for"
},
"zoneId": {
"type": "string"
},
"zoneName": {
"type": "string",
"description": "Name of the zone in the language asked for"
},
"zoneType": {
"type": "string",
"description": "MAINLINE (the main story), ACTIVITY (an event), ACTIVITY_PERMANENT (a side story or intermezzo, open for good), WEEKLY (supplies and chips), GACHABOX or RECRUIT"
},
"apCost": {
"type": [
"null",
"integer"
],
"description": "Sanity cost of a run; null without one (gachas, the recruitment)"
},
"openNow": {
"type": "boolean",
"description": "Whether the stage is open on the server now, by the open and close times of the stage and its zone; supply and chip stages (zoneType WEEKLY) count as open every day, as their weekday rotation is not tracked"
},
"existsOn": {
"type": [
"null",
"array"
],
"items": {
"type": "string"
},
"description": "Game servers the stage exists on"
},
"pageUrl": {
"type": [
"null",
"string"
],
"description": "Page of the drops of the stage on Penguin Statistics, on the server or else the first server it exists on; null if there is none"
},
"difficulty": {
"type": "string",
"description": "normal, or tough: the tough version of a stage of the main story, with the same code"
},
"variant": {
"type": "string",
"description": "original, rerun (the stage of the rerun of an event) or permanent (the stage an event left open for good)"
},
"matchedBy": {
"type": "string",
"description": "What matched the query: id (of the stage), code (in any language) or zone (its name in any language, or its ID)"
},
"matchType": {
"type": "string",
"description": "How matchedText matched the query: exact, prefix or substring"
},
"matchedText": {
"type": "string"
}
},
"required": [
"stageId",
"code",
"zoneId",
"zoneName",
"zoneType",
"apCost",
"openNow",
"existsOn",
"pageUrl",
"difficulty",
"variant",
"matchedBy",
"matchType",
"matchedText"
],
"additionalProperties": false
},
"description": "The stages found, best match first"
},
"ambiguous": {
"type": "boolean",
"description": "Whether several stages share the code (or ID) that matched best: the standard and tough versions of a stage, or an event, its rerun and the stage it left open; ask which one is meant, or pick by context, rather than take the first. False when the query matched a zone: its stages are listed."
},
"truncated": {
"type": "boolean",
"description": "Whether more stages match than the limit"
},
"source": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"url": {
"type": "string",
"description": "The page of this data on Penguin Statistics, or its home page"
},
"license": {
"type": "string"
},
"licenseUrl": {
"type": "string"
},
"attribution": {
"type": "string",
"description": "The credit to give wherever this data is used"
}
},
"required": [
"name",
"url",
"license",
"licenseUrl",
"attribution"
],
"additionalProperties": false
}
},
"required": [
"query",
"server",
"results",
"ambiguous",
"truncated",
"source"
],
"additionalProperties": false
}社群
證據