VXLVERSE
Turn a story idea into a 3D game that plays in the browser, and get a link that opens it.
Should I use this
Quality & Safety
Findings (2)
- HIGH
- MEDIUMin create_game_link
Based on automated analysis of tool definitions and protocol compliance.
Context Cost
This is the approximate number of tokens consumed each time the server's tools are loaded into a model's context. Higher counts reduce the attention available for other tasks.
Install
One-Click Install
Add this to your `claude_desktop_config.json` file:
{
"mcpServers": {
"vxlverse": {
"url": "https://vxlverse.com/mcp"
}
}
}Remote endpoints
https://vxlverse.com/mcpstreamable-httpWhat it can do
Tool inventory
Tools (3)
🟢get_vxlscript_guide
Returns the complete guide to VXLScript, the plain-text language every VXLVERSE game is written in: the one-screen card, the full reference and worked examples. Use it once before writing a game and follow it exactly; never invent a command it does not list. Reads nothing from the user and changes nothing.
Input Schema
{
"type": "object",
"properties": {},
"additionalProperties": false
}🟢check_game(script, lang)
Checks a VXLScript game the way the VXLVERSE editor does: it builds, someone is in it, it holds nothing unsafe or personal, and the player can reach the win. Returns the errors to fix (the first one first), or ok with a direct link that opens the game in the editor. Stores nothing; call it again after each fix.
Input Schema
{
"type": "object",
"properties": {
"script": {
"type": "string",
"description": "The whole game as plain VXLScript, in English, starting with its Title: line."
},
"lang": {
"type": "string",
"enum": [
"en",
"es",
"fr",
"de",
"el"
],
"description": "The user's language for the site around the game. Default en."
}
},
"required": [
"script"
],
"additionalProperties": false
}🟡create_game_link(script, lang)
Checks the game again and, when it is ok, saves the script on vxlverse.com under a short link (https://vxlverse.com/make/<id>) that opens it, ready to play, in the 3D editor; anyone with the link can open it. Use it once the game passes check_game. The same script always gets the same link, so a retry creates nothing new and nothing is ever overwritten.
Input Schema
{
"type": "object",
"properties": {
"script": {
"type": "string",
"description": "The whole game as plain VXLScript, in English, starting with its Title: line."
},
"lang": {
"type": "string",
"enum": [
"en",
"es",
"fr",
"de",
"el"
],
"description": "The user's language for the site around the game. Default en."
}
},
"required": [
"script"
],
"additionalProperties": false
}Community
Evidence